![]() For instance, unless I’m mistaken, Gideros already supports Apple’s Metal, and it seems like its HTML5 builds are further along those of Solar2D. As such, it doesn’t make any sense to spend resources towards any merging of the two engines until the offline builds are fully functioning.Īfter that, sure, there are aspects that the engines would benefit from each other. Going forward, us developers are funding Solar2D’s continued development.įor both of these parties, the priority is to ensure the viability of Solar2D as a development platform. I ’ m wondering why you didn ’ t contact the Gideros forums to see if some kind of merge was possible?Īppodeal, the previous owners of Corona Labs Inc., paid (and are still paying for servers, if I understood correctly,) to ensure a smooth transition to offline builds and to a fully open source future for Solar2D. Thanks in advance and for all that’s been done so far to make Corona SDK such a brilliant piece of software - nothing else comes close for 2d game development in our opinion, so we’re desperate to see its success continue under its new name for a long time to come and will continue to support financially as much as we can. ![]() As I say, if we’ve missed the mark here and our lack of clarity is down to a misunderstanding on our part then apologies. ![]() I appreciate it is going to be a very busy time for those involved in the transition, especially Vlad, but it would be massively appreciated if those of us who have invested in the continued development of Solar2d could be kept up to date on what the situation was. Notes on recent Daily Builds don’t mention any new version that runs offline builds.My Daily Build version of the SDK still connects to the CoronaLabs server, which presumably will cease to function as of tomorrow?.The Solar2d website links to an empty download page on GitHub and the same CoronaLabs GitHub page that I mentioned above where nothing seems to have been updated recently.Is something like this being sent out to sponsors to keep us up to date? I signed up to sponsor Vlad via the GitHub Sponsors site, but have had no confirmation around what is happening moving forward in terms of being able to access the software.Is this the version we actually need? Some kind of basic installation guide around how to install the software would be very helpful for those of us who are used to simply downloading an installer and running it. I can’t see any files there that have been updated very recently or mention offline builds or refers to the new name. The GitHub repository - entitled “corona-master”. ![]() If not, some things that are worrying me, rightly or wrongly… Obviously very happy to wait until then if all will become clear tomorrow. If we can’t have access to anything until May 1st for legal reasons as the SDK is still currently owned by CoronaLabs then apologies. The previous posts on this subject seemed to suggest all that would be available, but I can’t find anything specific. I’m looking for the new open source version of Corona (now Solar2d) SDK that will allow offline builds as of May 1st, so we can continue to build our apps and submit them to the various app stores. I may well be missing something here, so apologies if I’m going over ground that’s been covered elsewhere… ![]()
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